On ischia, many low-poly cassettes cost decent money, but realistic assets don't really cost anything.
There are more ready-made realistic assets at this point in time, and there aren't that many assets with low retro graphics, and they're also free, so they have to make them themselves.
Realism is already used by every 2 projects, no originality and own style.
Because there's no consistent style like MIke Klubnika's, it's just silly realism.
I liked the gameplay of the game, but the visual part is lame.