Hello, here are my feedback points about the game:
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Watch the gameplay of the game "Touch the Grass" on Discord to get some ideas and insights.
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A "click on Steam" text is missing, it took me a few minutes to realize where to click.
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Auto-click improvement is essential and should be available as soon as possible.
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There’s a lack of visual feedback to encourage the player to keep playing with a sense of progression (e.g., visual effects, evolving environment, etc.).
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It would be interesting, though not essential, to allow players to create their own character and have the old man refer to them as son/daughter, like in Pokémon (unless this is important for the story you want to tell).
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It takes too long to start battling; the old man should warn about the equipment, but the decision to battle without it should be up to the player. Sometimes players want to see what the battle is like right away, even if they lose.
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Even with the automatic progress bars, clicking should speed up or double the progress (as in the Discord game).
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A button to replay the tutorial is missing, in case the player decides not to view it at the beginning.
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The battle mode is still a bit confusing; it could introduce the options gradually instead of showing all features at once.
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The game is quite complete, congratulations! Publish it as soon as possible so you don’t lose steam. :)
If you’d like to return the favor, play the demo of my game available on Steam: "Black Submarine: deep seek"