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(+1)

An interesting approach to the expedition management :) Enjoyed your game, thank you! The process is engaging and fun. I keep guessing, what is the speed of the expedition? Is it one tile per second?

Thanks for playing Peak

The explorers and timed-trapes (sans the spikes) moved on different time-scale (on hindsight now, this was not a good idea). Originally, they were both set to move at 1sec ticks, which was why I didnt think much but to wire them to their independent Timer Node with intervals of 1sec. We eventually decided to speed up the explorers, which got them to move at 0.75 seconds ticks, but ended up not tweaking the timed traps to match.