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WEEKLY UPDATE

  • ITEM MODELS FOR WEAPONS & TOOLS

    These are models with less detail and without all the fancy moving parts that you will only be able to see when you hold it in your hands and use it. These will be used as items in the world you can pick up.


  • BUILD MODE ELEMENTS

    Our previous build mode elements needed a revamp, so we did a rework on the models.

  • ITEM SYSTEM

    Floatlands has a custom item managment system that uses a really simple file parsing mechanism. This makes adding items or changing their description, crafting times, sprites, drop chances and other minor variables (smelt tiems, rarity,…) with ease. Also we are going to use such model for modding purposes which is going to be added after the release of Floatlands.

  • Other changes and additions:

    - We implemented “ turbo mode" for our buzzard (helicopter), so you can travel at 250% speed when there is more than 75% fuel in your fuel tank.

    - Health managment system: Player can now take damage from different sources – physical damage (fall damage, mellee, etc.), bullet or other projectile damage and explosions.

    - Main Menu: This is really a quick mockup. We have also implemented an update system so we can display announcements or update changes right in the main menu.

more about Floatlands updates