So cool! Reminded me strangely of Baba is You, but maybe that's just because they're both overhead puzzlers. The puzzle solving was really interesting, and the way it added mechanics and stuff was really fun and unique. I loved it!
Oho, I'm very happy it did! I was actually playing a lot of Baba is You prior to the jam, so it was definitely an inspiration. I mainly stole the design of putting a player in a room where the only exit is possible if you learn a core mechanic (like kicking or destroying a box).