This was a lovely little game, with immaculate music! The whole premise is is really cute and sweet. I absolutely adore the audio and visuals.
Great job on such an extensive options menu. The SFX slider could use either a timed audio feedback or one upon release.
The jump charge would use a visual indication as to when it's fully charged.
Time locked findables are interesting. and while the time locks are pretty short, the double lock with the moonlight requires the player to simply wait. A little waiting isn't necessarily bad, but it's also not very engaging