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About the story, it's kind of common the classic mercs or government mech forces. But what if, instead, an insurance company tired of massive losses from constant destruction decides to take action? To combat this, the company invests in the player and their mech to repel invasions and protect insured buildings. That’s why civil transport, housing destruction, and property damage are all taken into account. Inspired by the Bernardelli Insurance Society in Trigun

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this is a fun concept, it's really cool

That's a pretty fun concept. I had planned for one or two missions to actually involve some sort of insurance scam regarding you destroying a marked target or two for a reward, but I'm not sure it'll make it in yet.