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Hey Hard! I just got done playign ur game, first i really liek the idea and i think the theme fits very well. My main critiques are that the levels are a lil too dark and the death screen is waaay too long.  The darkness made me feel like i had no idea where i was going, missing moving platforms and also feeling like jumping into the oblivion to see if a platform is there. This combos into the death screen being like 5-7 seconds long, making u feel punished for exploring, but if u dont explore, u just die or cant progress. The movement was solid, and i like the effect of the darkness. 

if you are looking for some cool ways to keep the darkness where it is, it would be dope if there were lenses around the map, and if u stood next to or inside them, lit the surrounding areas up so u can have some idea of what ur getting into.