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I really appreciate your comment.

Lavin, our musician and sound engineer, invested a ton of time and dedication, not only designing each pattern and the background music, but also explaining to me (someone who isn't at all in tune with music) how everything should sound and why nothing can be out of time, not even the creature attacks.

When we proposed the game idea on the first day of the jam, we were surprised that he agreed to this torture.

Well, the game balance isn't very polished, so don't worry if you can't get very far. We were short on time for that.

I recommend playing an 8-second zombie on the first turn and then gradually playing two creatures per turn, always including one that's strong on life.