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So tried the new demo and ran into an issue and noticed a tiny visual bug.

The tiny visual bug, was that during the intimate scene with Flavius, the two characters ears started flapping back and forth at a very rapid rate (kind of funny to watch actually).

The more major issue is that the moment I entered the area to collect the acorns my gaming laptop (which can run the latest version of FF14 with ease) became so overheated that it forced shut down, multiple times. If this is a more widespread issue and not my hardware needing an update, I'd suggest for now making the area much smaller with less things going on, and make 4 specific trees we go to, to collect the acorns. I'd scrap the weather affects until much later in development.

Otherwise a fun experience.

(+1)

Thank you very much for your feedback!

In fact, both issues are related and have the same root cause - the processing power and screen refresh rate on your laptop, combined with less-than-ideal optimization on my game's side.

1. The strange ear behavior is caused by the script responsible for simulating bouncing/springing movement of limbs (such as ears and female breasts) being calculated by the CPU every frame (alongside with thousands of other operations in the game and background processes in your operating system). If the CPU can't keep up with the screen's refresh rate - for example, calculating ear physics 120 times per second for a 120Hz screen - the calculation appears to collapse and results in chaotic jittering with extreme amplitudes. This effect can be especially noticeable during cum simulations, it has heavy load on CPU.

I observe the same issue on my own laptop too. The workaround here is to lower the graphics settings, turn off VSync, or enable maximum performance mode when your laptop plugged in (if your laptop supports this). You can also try temporarily lowering your screen refresh rate to 60Hz while playing my game - it doesn't actually support more than 60Hz refresh internally anyway, regardless of your screen settings.

2. The loud noise of coolers or overheating from your laptop in the forest area is indirect evidence that the CPU and/or GPU are under heavy load - similar situation as with flapping ears. The forest area has a lot of detailed content, and the easiest solution is doing the same things - just lower the graphics settings and reduce the screen refresh rate to 60Hz. Also, please turn the landscape draw distance slider all the way down - it will make things much smoother, even during weather changes.

All this happens solely due to optimization issues. I completely understand - your laptop is powerful and can run modern games like mentioned FF14. But unfortunately, I don't have a huge development team like Square Enix, where a partial group of people work specifically on optimization. Optimization is a very complex and time-consuming process that requires a huge amount of work and time.

So for now, the simplest and most effective solution for my game is to lower the graphics settings and make minimum/closest landscape draw distance.