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Had a game breaking bug on web version. As far as I could tell, one of my villagers got killed despite not being at 0 health or 0 purity. This was weird, but whatever, I continued to the next day. It played like normal. Then when I got to the (incredibly slow) lose health/purity screen. When it got to the villager that had died despite not being on 0 health or purity. The game simply locked up. I can't click or do anything to make it progress. Presumably because it's stuck trying to remove health and purity from a villager that it thinks is alive. But that is also simultaneously dead.

sorry to hear that the game got cut short for you like that. Sadly the prototype does have a few nasty bugs like that, they're noted and hopefully won't occur in our steam demo anymore