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Thank you for the update! I played it and the new endings are great.
My only gripe is that the new 'sandbox' mode is more like a super easy mode rather than an 'endless' mode, as it doesn't extend the gameplay rounds and so you are still bound to the Performative Review after three level ups, still limiting how many transformations you can actually see.
Bugs:
1.) When against a boss, even though I had more willpower than their will loss stat, it would still say I lost the game. After which I would need to use more willpower to draw cards until it changed will loss to 0 for it to count as a win. Previous version, this was not the case and you would still win with higher willpower>will loss.
2.) I'm unsure exactly what the cause here is, but when in sandbox mode against a boss, I just drew all my cards, setting the deck to 0 cards and amassed a high amount of bimbo cards causing the will loss stat to go to negative. When I tried to use my destroy cards, to remove the bimbo cards, it appeared bugged and wasn't working properly. The same goes for some other cards that required the 'use' function and they just weren't activating. It could be because I had drawn all my cards so it set the the game state to 'loss'? In which case it doesn't allow the abilities to be used any longer. 

Thank you very much for the review and those bugs, I’ll take a look!

On the endless mode… yeah, I initially tried to make a proper “endless” mode, but it turned into a huge rabbit hole about what “endless” means. Is it just for seeing transformations? Or all cards? Do you want to level up to see more cards? How? Or do you want to just have a playthrough without worrying about losing? Would endless mean you can face all bosses or none? Is there no win condition? How to restart? In the end, 999 life seemed a happy medium, that had the benefit of being very easy/fast to code in.

Thank you for letting me know about the bugs! Strange, I didn’t change the win condition code. Should be a fun one to sus out.