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Holy canoly... I'm glad your finding it so fun!

To be honest, I've been too busy developing the game to ever get past the 300 meter mark. I'm frankly surprised it didn't crash that far down!

Honestly, the performance was perfect all the way down. I never got to a point where merging items was required which is a shame since it adds a whole lot of complexity. You might want to consider showing it to someone before theyve played a run for almost an hour haha.