Hey there. I did try resetting the controls, and I can say with certainty that resetting the Control section is not the same as disabling it. If I take a generic controller (iow, not an official Xbox or PlayStation one) the game will still impose its own generic control layout. I can also tell you what some of the impositions are. I found that movement was attached to some sort of "Stick 1". The Roll move was attached to Button 2. Bite was on 3. Local Map was on 5. Pause was on 7.
PC games don't need to understand what a controller is, in order to be controller-friendly. They only need controller code if they want the connectivity to be plug-and-play. Plug-and-play is a great concept for official Xbox and PS controllers, but I think generic plug-and-play is awful, because it extends too far. I can't take a generic controller, and create my own layout, through a profiler, like JoyToKey. That's why I wish I could disable the Control section.