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(+1)

I had to play this game three times, because I’ve been mostly playing games at night when my brain is turned off and your game requires me to use my brain lol. My only real complaint is that I find the text hard to read but I also really appreciate what you’ve done here –especially after browsing the source code. You set out for an aesthetic and hit it, great job!

(+1)

yeaahhh i made the mistake of not testing love.js until the very end... and i had to make a call for:

1. pixel perfect CRT shader at 15fps for lower end hardware

2. reduce the render resolutions such that the shader was going to miss some details in the texel offsets

Honestly, in retrospect, i shouldve chosen a secret 3rd option--- unrealistic crt shading where the phospor details may be lost but the source pixel details will be preserved--- which wouldve just meant keeping the offset higher than the output resolution

All puzzle level logic credit goes to my Partner-- she was delightfully devilish over this weekend coming up with puzzles that had me stuck for an hour at one point.

Appreciate the feedback! :)