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wait really? in all my testing there is was no way to get in the void. and sorry i couldnt implement the monster yet just because i was busy with it for 2 days (1 for coding and 1 for textures and moddels i have the AI implemented but not any models so it was scrapped for now)

(+1)

ill play again and send some screenshots for you later!

As you can see here, the corridor is in fact not endless :( it just hits a point after walking for a bit where it goes into the void, but your shader is also producing a bug that it update it properly so it create a funky artifact.

Yeah that is an artifact even from my old game "Desolate dread" I think it does that because the renderer needs updates to write or because it doesn't use a skybox yet

Ahhh yeah, that would do it, but unfortunately your game is false advertisement because it was in fact, not endless :P. (not sure why it happens though, just walking for a minute makes it happen)