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(+2)

Even though I did many things to useless code wouldn't run every frame, I'm surprise to see it would run on standard laptop. And as for delay, the gallery system is difficult to implement. It's actually more difficult than some complex questlines I've added.

(+1)

Gallery can be held for next next build, not entire necessary for now, what make people comeback play, bcâz curiosity for hidden animation/char, complex quest etc, boring/tired people waitng game on same genre, some abandoned/behind patron game, based ren.py, godot, unity&unreal engin

(+1)

Most of the questlines requires multiple maps and one map in particular has more interaction. That is Street Level. It's not ready yet so many questlines are half done.