Small Update/Patch Notes for v0.7
Bug fixes
- Camera now stops when the game is over
- Teranks will no longer overload the screen with Junipers
- Slightly scaled the size of the map (might have been too much)
Bugs that I was too lazy to fix
- New enemy variant will swiss cheese yo ahh if you get too close 💔 (the enemy spawn radius needs to be limited)
- Title screen looks absolutely jank
- The balloon powerup indicator will detach itself from the player if you get 3 strikes while the indicator is still active
Updates
- Added a new round counter system
- Added a strike system, whenever you get hit by a bullet, you receive a strike
- Added a new enemy variant (Randy, a slightly bigger black enemy)
- Randy shoots red bullets every 5 seconds that will kill you if you get 3 strikes
- Added secret spy mole rats that slowly eat away at your computer's memory to sabotage gameplay fps