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(2 edits)

Small Update/Patch Notes for v0.7

Bug fixes

  • Camera now stops when the game is over
  • Teranks will no longer overload the screen with Junipers
  • Slightly scaled the size of the map (might have been too much)

Bugs that I was too lazy to fix

  • New enemy variant will swiss cheese yo ahh if you get too close 💔 (the enemy spawn radius needs to be limited)
  • Title screen looks absolutely jank
  • The balloon powerup indicator will detach itself from the player if you get 3 strikes while the indicator is still active

Updates

  • Added a new round counter system
  • Added a strike system, whenever you get hit by a bullet, you receive a strike
  • Added a new enemy variant (Randy, a slightly bigger black enemy)
  • Randy shoots red bullets every 5 seconds that will kill you if you get 3 strikes
  • Added secret spy mole rats that slowly eat away at your computer's memory to sabotage gameplay fps