Been playing a bit and I really like the game so far, but I find the combat to be a breeze, and you can easily get way too much gold through mining at the start.
I think there needs to be some way to stop the player from stunlocking every monster they come across. Maybe monsters could get resistance to stuns after recovering from one, or monster encounters could have more than one type of monster, to prevent crazy chain stuns. Getting a free turn upon hitting a monsters weakness allows for some crazy chain stuns too.
I never had any trouble with regular enemies, since I could just use an AOE spell/skill that hit every enemies weakness, and it'd be over without taking a single point of damage. The boss enemies were more fun to fight, since I had to strategize a bit more about what i was going to do.
I also think that some of the free turns you get in combat are a bit much (lust skills, items that don't use a turn, etc.)
I also found myself drowning in gold after getting the pickaxe, since the abandoned caves have so much gold and silver ore, that I was able to easily get over 10,000 gold, and I could buy anything I wanted.
Other than these gripes with combat and money, I've been really enjoying the game. Love the visuals, story and the voice acting.
Thanks for taking the time to share your thoughts! Yeah combat seems to be a bit of a mixed bag. I've seen a lot of people struggle with it but I also totally agree with you in the sense that, once you know what to do, there no longer is any real challenge to standard encounters.
In truth I've been working on a major overhaul behind the scenes that I think will be the secret ingredient to bringing together the various systems in a more cohesive way and bring a lot more strategy and complexity to combat.
In regards to the money however the demo is absolutely skewed in your favor compared to the plans for the final game. Especially since human enemies that drop gold didn't exist for quite a while so you didn't have many options.
I'm glad you've been enjoying the game and I hope you look forward to future updates!