Hello. I enjoyed the experience of the game, despite being a little too short to fully understand.
The art looks pretty good, even if it's only for the intro.
I enjoyed the roguelike structure, but it felt a little to basic to be really interesting. Playing only the first level isn't enough to understand if it works or not though.
Maybe the game could benefit by having a different sort of "roguelike system" from the default one you see in games like slay the spire, which could help define a little better its identity and maybe help keeping the gameplay fresh.
I personally wasn't fond of the fact that you had to forfait a save to be even able to open the menu and equip the items you found, which without them, the boss would've been almost impossible. The battle system is very default, and boss fight is dictated by luck too much: I think that if Sister gets focused too much, the player would run out of mana to heal or attack, making the fight unbeatable.
I really love the art and the sprites, it's really a shame that some of them didn't manage to be inserted into the game in time.
If you're interested, I streamed the game. Here's the VOD: https://www.twitch.tv/videos/2460148026