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(1 edit)

Controls weren't obvious. I managed to figured out E for rewind, but still didn't understand how it worked.

Also there's no walls on edge of map, so I walked off and soft-locked my game.

Visuals are headed in the correct directly. I liked that you leaned into a drawing style. Would love to see more games like that! The story, and description was pretty good too! Decent writing and idea for a great game! Keep it up!