Play game
Luxland Defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #4 | 3.444 | 3.444 |
| Visuals | #8 | 3.778 | 3.778 |
| Polish | #10 | 3.000 | 3.000 |
| Theme Implementation | #19 | 2.778 | 2.778 |
| Overall | #21 | 2.741 | 2.741 |
| Special Object Implementation | #25 | 2.222 | 2.222 |
| Audio | #33 | 1.222 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
The player rebuilds villages that were once under siege from an enemy faction after defeating the enemy.
How did you add the special object?
The player uses a horn to command their soldier units to move using point and click mechanics.
Leave a comment
Log in with itch.io to leave a comment.





Comments
I really like the visual during the battles (during the gameplay and when the enemy is sent in the sky).
With some music/vfx, it would be so epic.
Thanks! I did change up the animations a slight bit, as I have included music and sound effects in the latest update! Please check it out!
The concept is neat ! maybe some songs or vfx could be thing making this game really fun to play !
I've just updated the game with added music and sound effects, along with some adjustments to the combat animations!
Nice visuals. And I really like typing gameplay! My speed training are not wasted :) Didn't understand theme implementaition you are fighting with invaders not rebuilding. But anyway good job.
Well this is a visually very beautiful game.
It does however... show me that I'm terrible at typing.
Well done, good entry!
I have added some difficulty scaling to it, if you wanted to try your hand at it again!