Oh it's a Landmark, I just didn't have the thought to make it look like one but it's reiterated in the Law! Initially, I had it say "The Beacon is a landmark unique to your faction" on the player board, but it took up a lot of words so I cut it.
As for the crafting example, that's more or less spot on for both examples! The only little wrinkle is that you don't have to start with a card that has a suit matching the Will, you effectively simply ignore the suit printed on the card and treat all cards as crafting pieces of the Will's suit.
From what I could glean from the seiyria site, all crafting is done by specifically activating your faction's crafting pieces, so I stuck with what was there for overall consistency. Just saying "discard" also has the baggage of "well, can I use the cards in my hand as crafting pieces?" and the answer there would be no, you can't.
I doubt I'd ever come to a clean answer though, every choice has its pros and cons and the likeliest way to know would be to just blind test the game and see what the most obvious interpretation is.