Congratulations on your results! I didn't have enough time to write a detailed comment, but I did leave a rating some days ago.
Lots of creative enemy designs as always - gameplay progression felt a bit slow to me, but discovering the new enemy types was fun, and the screen-eating effect reminded me of a very old screensaver or joke program which I can't recall what its name was... Only real complaint is that the permanently obscured spots prevented me from looking at some enemy designs. It's nice that you had an option to toggle them off, though I still kept them on. Overall I had lots of pleasant vibes for the old internet/shareware era, it was a really neat experience in that regard. Congrats again!
Viewing post in Corrupted Waters? jam comments
Thanks a lot, I'm happy you enjoyed it. Sorry you wanted to see the enemies and couldn't, and cheers for keeping your nerves and keeping them on anyway.
I agree about the progression, enemies should have lower health, and maybe weapon progression should be partially permanent, so that more (and more) things can happen on the screen at the same time especially before each boss fight.