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It's an interesting to take on a sort of rts! I think it could have some sort of skill curve that makes the game harder as you go on or something,  because I didn't notice much of a difference getting up to day 10. I also think there may be some bug when they are going into the building that kills them although there is no zombie, and they have plenty of supplies? Aside from that, I'd love to see where this could go with more time! Great job on the game!

(+1)

Thank you for playing!  I was thinking the game would potentially go in the direction of having placeable buildings that get damaged by zombies.