Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This faction feels so fun!  I love how your public actions (what do I do on the map) flow into your private actions (Musters), which influence what you can do on the map, etc. The Musters give the player so much flexibility in how they handle their "losses" (which might not really feel like losses), and I want to push all of the buttons :-)

Also, for a faction that has potential to get very busy with their actions, your graphic design is clear and organized.  I get happy just looking at the board :-)

I do wonder about their ability to score points?  It looked like their most efficient path is to Promote, but that would max out at 4 points a turn (and only if you filled in the Muster).  Maybe that's pretty easy based on everything else you're doing on your turn, but I was just curious on your experience.  

Yes, you can score max 4 VP per turn if you are impatient  :d
BUT
you can also wait a turn or two, collect more warriors in musters (in particular: "score", "copy action of another muster" and "Battle")
then during your turn you may score even 12 VPs (score, copy, battle => roll 3 hits => put removed warriors into score again => score)

this way you can also place multiple tokens on the map in one turn, or do other shenanigans

Ah, that makes more sense!  This is what I get for trying out the faction in my head and not on the board ;-)  Can't wait to discover the other tricks to playing this faction :-)