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Thanks so much, I’m glad you enjoyed it!

I can understand what you mean about the theme. I promise I was legitimately inspired by it, and I actually had a pretty clear vision for the whole game that I felt appropriate when I started. From there, though, it’s hard to focus on anything but the level design (and building out all the necessary stuff to make the game), so I can understand if it feels like it kind of got away me from a bit. It probably doesn’t help that I stuck with the non-verbal/abstract style, ha ha.