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(-1)

Okay, that makes your issue a little more understandable.
I know you as the developer are the one dealing with said issue and I am hoping it is sorted for you. But when I read the announcement post, after you had taken down the game, I just thought it was pre-emptive decision considering it sounds like a simpler issue on paper. I don't see why Steam would not accept it - you'd be quite the anomaly if that were the case.

The only reason I said it was anti-consumer was because if anybody wants your game, they have to come here. I'm the kind of person to ask developers to add their games from Itch to Steam. I didn't say anti to insult you and make it seem like your rights are less. I just said it because I want your game and I want to buy your game - just not here. In Europe it costs more to buy here.

I already have enough wonderfully made VN's to play in my collection and I would much rather play your game than not. That's why I'm kicking my feet because you yourself don't even know if it's ever going to come back. Like what happens then? 

(8 edits)

Thank you for understanding. 

if I can’t get verified by steam’s tax system then I will just sell my game on itch  and patreon and if you really are interested get it while its on a big discount I suppose?  I get the VAT may be annoying but tbh, even on steam those VAT still exists, they are just burdened to the seller (devs) than the buyer.

If neither itch or patreon options are acceptable then I am sorry but well that’s that. 

Personally, as a dev I much prefer itch than steam as it is much fairer in shares to me and less hassles when stuff like this happens.

Tbh I am a bit upset with steam tax third party as well since I actually been selling there for 7 years with no issue so I don’t get why they are fussing over my identifications now, but perhaps there is a policy change in America or something idk.

All I can do is try to comply and hope for the best