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I love the art here - the style is simple and everything is clear and understandable.

That being said, I think the struggle I'm having with it is that I feel like I'm making blind decisions. When I only have 2 options to choose from and it's not guaranteed that my stats will lead to a positive outcome, I feel like my decisions don't carry as much weight as I think the game wants them to have. I ended up losing my level 3 explorer to said 50/50 random outcome and it left a bitter taste in my mouth. 

Given, these style of games are not the kind of games I gravitate towards, so it could very well be that this game isn't for me. And that's okay :)

(+1)

Thanks for playing, Crimson!

I agree with your points, currently the stats carry some weight in the final result of the challenges, but this weight still leaves room for a lot of randomness.

I'm planning some changes that should improve this aspect, since I loved working on this project and I believe there is a lot of room for improvement!

Once again, thank you very much for taking the time to play and leave your opinion!