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(5 edits) (+1)

That is definitely not a known issue! Attempts to replicate it have failed so far, so, I wonder if I forget to associate/include the side-view graphics for the characters before uploading? I’ll be double-checking that (putting me in the awkward position of downloading my own game), as well as additional attempts at replication.

If nothing else, I found an error with “Rivals” in regards to it’s text display in combat. It was displaying…

Nari and Sue unite!

$2!

…when it should be displaying…

Nari and Sue unite!

Rivalry!

…this.

(3 edits)

Good catch!

Gonna do a fresh install then. See if that fixes it.

Yeah, it works with a fresh install. Probably something about the key difference being Characters and Enemies in /img. Loading an old save doesn't work without those, since I get a "missing image" report.

(5 edits) (+1)

If it was just a spelling update, maybe one could use an old-version save file, and things would be fine. However, with an update like this, it was probably best to start from scratch. Though, I do find it somewhat interesting to know that there’s a missing file report when one attempts to load an old-version save into this version, despite said files existing? I could see the actor graphics in battle simply not showing up, as they weren’t defined in the database before, and, the save data might indicate that there wouldn’t be graphics to begin with.

From what I understand, $dataActors would store whatever is written in the database. However, since actor graphics can change mid-game, there’s probably a function/variable within $gameActors to allow for graphics to be applied to the actor, and would be in the save data.

EDIT

Anyway, from what I can tell, the issue seems to be stemming from loading an old-version save into the new version? So, I’m going to stop worrying about it, and focus my energies elsewhere. I’ll hold back on updating the game for a little while longer, in case more spelling, text display, or other error, pops up.

May game making go well! Yay for still being in development so breaking changes are more palatable to the player base (just me?) lol