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Thanks for checking it out! I uh. Definitely forgot some things… I’ve wanted to update this for a bit, but have had trouble getting motivation. Generally I find a fully symmetrical matchup works best. I’ve thought up some ideas for reaction systems and so on, but since that’d require major changes, I think it’s best to use the “Alternating Activation” system, where each player activates a unit, followed by their opponent activating their own models. You’re actually the second person who’s expressed interest in this system, so I’ll try getting a new version out if I don’t get distracted.

Cheers, and thanks for downloading!

Thanks for the reply! I was also looking at alternating actions as the simplest solution. I really like the core here, and I think you have a really cool game on your hands. 


I have 2 people who are interested in playing this game a few times this week. I'll let you know our thoughts if you'd like. 

Please do! Thanks!