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The idea of not having bullets to fire, but a grappling hook to drain the enemies health is really dope. 

Got a little frustrated at first because as I was trying to read the tutorial it kept killing me. Could perhaps do with a pause and confirm tutorial, but once I got the concept, it was great fun.

Definitely very tech-demoish as you stated, but I think if this was fleshed out a bit, polished up and prettified this could become a great little game with a new and enjoyable concept.

Thanks for playing!

Absolutely on the tutorial level, I meant to increase the overheat time but I was really tired when I submitted and missed that mark.

I have a lot of ideas and plans for this game, I'm day-dreaming something akin to "ASTRO AQUA KITTY" - with a lean towards a more open map and upgrade system, but we'll see!