I liked this game. You did a good job of making simple puzzles that keep the player engaged. The room with the fans could use some visual cues so that we can tell if they are active or not. I've also noticed that if you get hit by the fans and don't end up touching the spikes, you get locked into facing one direction. The enemies at the end can detect you through walls, and that can easily lead to 100% game over scenarios. I think those areas could use a slightly different level design so that doesn't happen. I was pleasantly surprised you added the voice; it did a great job of making the game more engaging. Overall, I thought you did a great job, and I look forward to what you make in the future!