Is it just me or it looks abit more polished now?
And is that a good thing?
I'm either too used to items running away from me or this looks too accessible now, whereas it felt grim back in last 2 demos.
Frankly, the items being dropped situation was pretty decent in v1. it got worse in v2 because WATER/OIL got carried away pushing everyone and everything around.
idk, but this feels too gamy now compared to the more realistic and pessimistic prior feel of the game, just with that one change.
And the RED flashing whenever you attack things, I wish we at least get an option to disable it. better yet, enable if we have trouble telling things that we're attacking apart.
Be honest guys, most of the time the sound alone gives it away.
EDIT: I'll be seeing if the traps and the stun mechanic are more accessible as well. cause those were the things that actually needed changing.