Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Basically any type of game will be possible to make in ezgb, but you'll probably have to do some scripting if you want a game like daggerfall.

(+1)

Oh, cool! Because you said you're going to create some "templates", I really thought the engine was gonna be more limited. What are the easiest kind of games we can create with this? FPS is a given and you also mentioned racing, right? Anyway, thanks in advance. I'm super excited. :)

If you don't pick a genre, you'll still have a basic set of tools for making games. You'll just have to write or import all the scripts and genre-specific tools yourself, kind of like a simpler version of godot.

Version 1.0 (first non-alpha build) will probably only include an fps genre template, but I definitely want to add a racing template at some point after that, and potentially more in the future.  

There will also be a way to create your own editor tools, so anyone decent at scripting could create and share new genre templates without relying on me to add more.

Will you also add a 3rd-person shooter/adventure template?