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Another update, this time I worked on sound, and added general polish. sound effects should be more consistent, with less popping and cutting out, and there is now a sound effect for collecting scrap. I also improved missile trail effects by making them persist after the missile has exploded, giving them time to fade out naturally. Finally, I made some changes behind the scenes that should give a significant performance improvement.

Also, on Tuesday 3/7/2017 at 8PM EST, Highsight will be playing Debris FIeld on his Twitch channel as part of his Indie Insight stream. Come check it out!