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Thanks a lot for your feedback! And I’m glad you enjoyed the vibe we tried to create with the game ^^!

Honestly, I was already prepared for you to critique the enemies having too much health, since I’ve seen you (rightfully) leave that same criticism on other games, LOL!!

I agree with pretty much everything, I just wish we had more time to properly design the stage and balance things 😭

As for the score, I really wanted to add it but we sadly had no time to come up with a scoring system. Even then, I wanted to at least include some stats at the end for boasting / competitive purposes, but there was not time for that either, so RIP.

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LOL Sorry if I've come off as intimidating in comments 😭 I just try to bring attention to the "little details" and how they can make a huge difference, even something as simple as lowering or increasing a number by a little. And yeah, don't worry, I can relate to being super tight on time by the end. You managed to make something impressive in spite of all that!