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(+2)

Personally, I like a clear GUI with a theme that fits the whole game. After a few attempts, I came up with this. Even if you miss 1 or 2 choices, you can still get the happy ending. I know some routes are trickier. Usually when there are 3 choices, each gives between 0-2 points.

Each story has a different structure. I like to experiment with variations not just in visuals but narration. I see you have your preference and thank you for the critique!

I think there were many holes and unexplored parts of the story. We only follow MC's perspective, so many things happen behind the scenes. I covered some parts in the bonus scenes, hopefully enough to satisfy your curiosity.

Anyway, thank you again for sharing your thoughts!