Hi, I just bought the pack and am trying to import it into Unreal Engine 5. I tried dragging and dropping the fbx folder and the textures into the engine, but the materials do not get set up properly. Any advice? Thanks!
Hi! Thank you very much for supporting my work!
I'm not familiar with Unreal Engine. I think it's a good idea to watch a tutorial for that, or see the engine's documentation.
Some of the formats included come with the texture and material data packed into the models, but you might have to tick some boxes in the engine upon importing the stuff.
If you'll get stuck, please let me know, so I'll ask the game devs in my Discord community server. Some of them are using Unreal Engine, they might be able to help!
Hi again! One Unreal Engine game dev tested it and said that the .fbx doesn't automatically assign the textures to the materials. This could be due to the .fbx not supporting packing the textures into it, but I'm not exactly sure.
He tried the .glb format (which is included into the pack, and definitely supports packing the textures to it), and everything was fine. So our recommendation is to use the .glb models