I really liked the idea that instead of dodging enemy bullets, you have to collect them and then fire them back at your enemies , very clever! The sound effects were solid, and I think you handled the choice to go without traditional graphics nicely by using Unity’s post-processing effects. Overall, I found the whole concept quite interesting. One suggestion I’d make is to maybe add a mechanic where you take damage if you don’t collect bullets, just to give the gameplay a bit more weight. Solid effort!