Thanks for the great feedback! Yeah I'm quite happy with how this faction turned out, I often end up making relatively simple factions for these RootJams that start from picking one element of the "core" Root experience and thinking about how to expand or change it. For example in 2023 the idea was tokens you could upgrade and move around the map and last year my core idea was using cards as crafting materials. Though one day I do think it would be fun to come up with something completely off the wall!
The art is all by Kyle Ferrin and I sourced it all from the Leder Card Library. The mushrooms in the top left are from a card in Oath and the other fungal creatures are actually Blight from the Arcs: Blighted Reach expansion.
I've not had much chance to test these guys out so I'm not too sure how well the balance between actions vs scoring will work in practice. I think getting Mushrooms out quickly is definitely going to be key for this faction earlygame.
I was imagining the warriors were sort of sentient fungi, like how the Sylvari in Guild Wars 2 are sentient plants. In retrospect making the warriors be sentient mushrooms and calling the Mushroom buildings something else would also have been cool though!