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No, deleting and recreating your game page would get you back to square one. You can try to make a devlog post marked as a Major Release or Update, and if staff approves it, that should place your game back at the top of new releases. But mostly, as explained in many places, you shouldn't rely on indexing for traffic. That's a courtesy to players trying to find a specific game. It's not a marketing tool. In fact directing organic traffic at your game pages is the best and fastest way to ensure they're 1) indexed sooner and 2) ranked better. Hope this helps.

We should not ignore the context, that the draw towards this platform for new game developers is that it gives us a fighting chance and a glimmer of hope to start from scratch specifically through the Most Recent page that we have discussed

I personally could not have kept my motivation to make games going if it wasn't for the Most Recent page that has helped with impressions. Even if it's at the top for a few hours, it pushes my games into New And Popular at least, and I feel comfort knowing that, this platform does give me a fair chance, even from scratch, if I try to make good content for players

If it is the case that we are not guaranteed a fair shot at exposure due to the lateness of being indexed, it should be clearly and aggressively communicated upon developers who just registered and/or creating a new project page

Maybe this has been very clearly communicated and I'm just oblivious, or I have completely misread this platform and its purpose/behavior. These are also possibilities, but I cannot shake the feeling that other new developers must have thought the same as I did, because we see the Most Recent and we make the correlation of a fair shot given to all

I would be less sad if I had known earlier and braced my expectations, it felt like a betrayal of the trust that I had in expecting consistent behavior from the platform. But I know that's not what it is, I'm just explaining where I'm coming from and why I have such a strong reaction to it, I understand the position of this platform now, thank you for enlightening me

As for the devlog workaround you mentioned, I can make a blank one when it is indexed and mark it as a major release? Perhaps I should leave a note inside, explaining that it was indexed late and I'm making this for that purpose? And this does have a clear possibility the staff will approve it?

I don't know what the criteria are, but as a general rule people are expected to put an effort into game pages and forum posts on itch.io, so that probably extends to devlogs too. And all the other stuff has been explained many times on the forum.

Very well, thank you for providing an actionable step that I can take, that eases me a little

Sorry for the long posts, as I understand, you are a volunteer, thank you for your time in clarifying things and providing your help