Hey guys. I made some pretty modest progress this week. I got the general concept for chapter 3 on paper and I have most of the end of chapter 2 cutscenes done with the start of chapter 3 cutscenes still needing to be scripted. I'm hoping to finish up chapter 3 and bridge all the narative pieces between 2 and 3. I will be out of town for half of the weak and working long hours at work the other half though, so I doubt I can do that. One thing I did do this week was experinment with importing freely made assets and make a few of my own. That'll be one of those things that I don't really show in any screenshots until I start commiting to colloring the world with it. I'm pretty confident it'll look good and be nice and good looking an unique. I am not sure how I want to do the character sprites, but they're less daunting to switch out so I'm not horribly worried about it. The faces/busts of the characters is something I think I might outsource but I don't know if I trust anyone else with my vision but that's another thing better figgured out sooner than later.
In conclusion, on my trip I'll do my best to make tile sprites in my leasure time on my steam deck. Then I also need to code a win condition, the kids being loaded up into the slave ship, and zombie reinforcements (it's a heck of a map). And also bridge the narrative gaps. Given how unexcited I am to do that, I'll probably break the narrative into smaller breadcrumbs for later and cut some pieces out entirely.
