I really like the art/pixel-art and animation so far. Progression is also very good. One thing I don't like is monsters in dungeon appear ways more frequent and it's becoming repetitive(considering I have to do it 2 more times for the scenes).
Even though the character progression seems good so far, it's become stale later in the story. Do you plan on creating a new way for character to progress? One thing I had in mind, maybe each character has their own passive skill tree.
Like, for Adventurer. There might be a specific passive for Axe, Sword, Dagger or even survivability. Making building each character way more fun 🙂


