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Unity is free as long as your game's revenue stays under $200,000 a year. So you can use it at no cost, and by the time you exceed that limit, the $2,000 annual fee likely won't be a big deal. That said, Godot is also a great option, it's open source and completely free.

oh i never knew that, although i would have to learn gskript instead of C# or C++ or Javascript.