It's actually meant to be a shoe on a sticky surface, but with the limited pixel count, it ended up looking more like a skate.Edit: For the petal counts, I have to experiment with it for a bit, as it may cause performance issues on slower devices.
yeah. maybe add some brown pixels on the bogged effect, it might look a little out of place but it could work.
Using different colored pixels isn't an option, since debuff icons have to be a single color, red.