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(+4)

Yippie an Oxy™ review!!

Do you know when did I think of that and how? Back in September I said somewhere on the server that I'm in a computer engineering college, and Bujinski and LiminAce said they were, too. That's when I said that we should collab for a horror game related to engineering, and that was when I thought of the idea of this game! Beregon even liked the initiative and offered to switch the Jam that was supposed to be this one with the School of Dark Arts one which was in 2026, and here we are!

Soooo yeah I'm glad we went through with it XD

Writing its scenario (99.9% me but don't tell the others) felt relatable cuz I'm in a similar situation, practically fighting for survival so I can finish the college's graduation project (and NOW there's another graduation project for a bootcamp I'm in, gonna make an RMMZ game for it btw)

The pixel art was all done by good ol' Bujinski. He did a lot of work which took a lot of effort, but it made the game tremendously better looking than it would've been if I had drawn the assets myself.

Yay Bob's drawings (which are made by me) have won so I'm the superior artist (jkjk)

Limin was, indeed, the busts' artist. She did an excellent job translating character sprites (which were made first by Bujinski) into fully drawn busts.

The music was done by Limin, too. I only used some ambience tracks mostly by Klankbleed (check his ambience tracks out, they're great) which were used in the school scenes.

The torture methods? 100% original ideas by yours truly (muhaha...haha...AAAAAHAHAHAHAAA oh uhhh sorry). Some of those came while I was trying to sleep (including the Vitruvian) while others were thought of deliberately by thinking of something that harms the legs first (like the Roller/Sushinator)

Oh and yeah HAHAA I was able to get The David Szymanski into this! He's really chill, btw!

Yeah the conversations are deliberately long cuz I sometimes just let myself go until the goals I set for scenes are met, and because those graduation group meetings legitimately take hours XD

I uhhhh fixed that passable wall before, but then some complications happened with the versions and I had to apply some old fixes once again... Apparently I missed that one

Thanks a lot for such a nice, detailed review! Really glad you liked it!