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Great game BUT if I didn't finish level 1 I wouldn't say it was extremely bad.
Level 2 is good, the tutorials are great but the level 1 is just messy and awful. The use of every mechanics wasn't explained so level 1 is just a brute-force thing with 10 seconds of delay between each try.
You should put level 1 at the end of the game and make another level 1. It's hard to finish it because we don't know how to use the grappling (especially in close spaces).

Advice for another level 1 :
- More space to work
- learn steps by steps and not by throwing every possible mechanics in the first level

I'm looking forward for other updates and more stages made by the community, keep the great work, there is a lot of potential in your game.

Thanks for the feedback! :)
I'm currently working on a better tutorial where features and new commands are introduced level by level. 

By level 1, do you mean "Intro" or "Basic"?

the first level where you have to write your own code, not the one with animation and already made code