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(+1)

I like how it challenged me to play it again and again to see if I could reach higher upgrades. It is a simple, yet fun gameplay loop.

Some things I noticed while playing it:

  • The enemy health scaling does not reset after you retry. I have to reload the game to reset it.
  • In my first try I somehow managed to break the game: it started lagging and losing fps until I could barely see movement (might be due to too many enemy spawns)

Some suggestions:

  • The orbital upgrade seems to be not that useful compared to other upgrades. An increased damage or insta-kill would encourage the player to time the orbits onto enemies more allowing for more strategizing.
  • Probably has already pointed out but scaling is way too hard and progressing beyond two upgrades is really hard.
  • Making enemies less spongy but increasing the amount of enemies you need to kill is more satisfying, since shooting 40 bullets into one enemy gets tiring.
  • Some sounds would add a lot more juice

Overall, I weirdly like the simplistic design and enemy variety. The upgrades are interesting enough to encourage the player to get better at it. Keep cooking.