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(+2)

Really liked the punchy sfx and like many have mentioned, the feeling of being rushed is obvious straight away which is great. The mouse controlling the cursor caught me off guard as I didn't realise that was how it worked and that made it difficult for me to point in the right direction. However, once I knew that was how it worked, I was fine and was back to having fun. Maybe just make it work obvious to the player that that is how the cursor functions. Great entry :)

(+1)

Thanks for your feedback :) Yes, since it came up so often i will find a different solution for the interaction next time.

(+1)

thanks! :D